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Weird Graphical Glitch Bug R Godot

Weird Graphical Glitch Bug R Godot
Weird Graphical Glitch Bug R Godot

Weird Graphical Glitch Bug R Godot I’ve been getting a weird visual glitch on godot 4 recently where some icons have extra lines and some don’t, no idea why its happening. it hasn’t affected me or my work but it’s just odd. A community for discussion and support in development with the godot game engine.

Weird Graphical Glitch Bug R Godot
Weird Graphical Glitch Bug R Godot

Weird Graphical Glitch Bug R Godot In both the game and the editor, pixels have unusual lines at the edges. the issue can be seen here: youtu.be qkwyzgkmlfo. sign up for free to join this conversation on github. already have an account? sign in to comment. I just have a weird issue i can't find anywhere else online. the bottom half of the ui seems to "jump" or resize every seconds or so as soon the window height is bigger than 1080p (main monitor is 1440p). I open other blank project and they don’t seem to have this bug. i think i might messed up some render setting for the editor but i have no idea how to start with this problem. It seems to be some kind of graphical gpu problem but i have no idea what could be causing it. my gpu never gives me problems with other games and i am making 2d game in godot 4. its just annoying and irritating to deal with. any ideas on how i can fix this and what in the settings could be causing this? godot version is version 4.2.1.

Weird Graphical Glitch R Godot
Weird Graphical Glitch R Godot

Weird Graphical Glitch R Godot I open other blank project and they don’t seem to have this bug. i think i might messed up some render setting for the editor but i have no idea how to start with this problem. It seems to be some kind of graphical gpu problem but i have no idea what could be causing it. my gpu never gives me problems with other games and i am making 2d game in godot 4. its just annoying and irritating to deal with. any ideas on how i can fix this and what in the settings could be causing this? godot version is version 4.2.1. I have strange and weird glitches in the godot interface. i am using a laptop with intel hd graphics, i think it might be because of it. this was not the case in the previous version of godot (3.2.3). here is the video: changed: damn, has compressed this video very much. It is drawing extra lines at focus borders, progress bars, and probably any stylebox that uses borders. these are the most visible examples but these extra lines are everywhere in the ui. the issue appears in forward and mobile vulkan but not with the compatibility render or d3d12 driver. Does anyone know how to fix this graphical glitch? go into your project settings and enable use gpu pixel snap. that might fix issues like this, but not in all cases. so, i made this world using marching squares, and i'm getting those annoying graphical glitches where godot shows the tilemap borders. Many others have come here with that same issue after the latest driver update. common wisdom for now seems to be to roll back to a previous version. it worked, thank you!.

Weird Graphics Glitch R Godot
Weird Graphics Glitch R Godot

Weird Graphics Glitch R Godot I have strange and weird glitches in the godot interface. i am using a laptop with intel hd graphics, i think it might be because of it. this was not the case in the previous version of godot (3.2.3). here is the video: changed: damn, has compressed this video very much. It is drawing extra lines at focus borders, progress bars, and probably any stylebox that uses borders. these are the most visible examples but these extra lines are everywhere in the ui. the issue appears in forward and mobile vulkan but not with the compatibility render or d3d12 driver. Does anyone know how to fix this graphical glitch? go into your project settings and enable use gpu pixel snap. that might fix issues like this, but not in all cases. so, i made this world using marching squares, and i'm getting those annoying graphical glitches where godot shows the tilemap borders. Many others have come here with that same issue after the latest driver update. common wisdom for now seems to be to roll back to a previous version. it worked, thank you!.

Weird Texture Glitch In Godot 3 4 1 R Godot
Weird Texture Glitch In Godot 3 4 1 R Godot

Weird Texture Glitch In Godot 3 4 1 R Godot Does anyone know how to fix this graphical glitch? go into your project settings and enable use gpu pixel snap. that might fix issues like this, but not in all cases. so, i made this world using marching squares, and i'm getting those annoying graphical glitches where godot shows the tilemap borders. Many others have come here with that same issue after the latest driver update. common wisdom for now seems to be to roll back to a previous version. it worked, thank you!.

Weird Glitch With Animationplayer R Godot
Weird Glitch With Animationplayer R Godot

Weird Glitch With Animationplayer R Godot

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