Modeling Change Loop Select Direction Blender Stack Exchange

Modeling Change Loop Select Direction Blender Stack Exchange You need to put your cursor close to the edge that will determine the direction of the face ring selection, if you put it close to the vertical edge the ring selection will be along horizontal and vice versa. To choose the direction the loop select will go, you should be in face selection and alt select an edge in the direction you want the edge loop to go. if you want it to go vertical then alt select the top edge while in face selection.

Modeling Blender 3 0 Loop Select Blender Stack Exchange ⎇ alt lmb takes into account the closest edge you click on to determine the direction of the loop to select. the nearest edge will select a face loop perpendicular to that edge. similarly, when selecting edges or vertices, where you click determines the way it selects things. If you click close to the vertical top or bottom of your face, it will select the vertical loop. if you click on the horizontal area, it will select the horizontal loop. Select one face in the area around which you'd like to select 4 edge loops. select similar faces of that area (use shift g > normal or shift g > co planar). It´s quite easy, imagine the quad triangulated into 4 tris diagonally. clicking in one of those 4 sectors decides the direction. if you have an active face selected or not actually makes no difference. if you click the quad in one of the two tris in line with the loop you want, it´ll be selected.

Modifiers Modeling Issues Blender Stack Exchange Select one face in the area around which you'd like to select 4 edge loops. select similar faces of that area (use shift g > normal or shift g > co planar). It´s quite easy, imagine the quad triangulated into 4 tris diagonally. clicking in one of those 4 sectors decides the direction. if you have an active face selected or not actually makes no difference. if you click the quad in one of the two tris in line with the loop you want, it´ll be selected. It all depends on where you click it will try to follow the direction of the nearest component. I imported a model of a credit card and want to round the edges with the bevel tool. is there a short way to select all the edges around the card without doing it manually edge by edge?. Blender artists is an online creative forum that is dedicated to the growth and education of the 3d software blender. Basically, selecting a loop using the alt key works well, but sometimes a blender chooses a weird path. alt edge selection sometimes does not work correctly and causes inconvenience.

Modeling Loop Selection With Imported Models Blender Stack Exchange It all depends on where you click it will try to follow the direction of the nearest component. I imported a model of a credit card and want to round the edges with the bevel tool. is there a short way to select all the edges around the card without doing it manually edge by edge?. Blender artists is an online creative forum that is dedicated to the growth and education of the 3d software blender. Basically, selecting a loop using the alt key works well, but sometimes a blender chooses a weird path. alt edge selection sometimes does not work correctly and causes inconvenience.
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